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Overgrown

Date: Sep 2020 - May 2021
Role: Lead Designer

On Overgrown I was the Lead Designer and mainly responsible for designing and implementing mechanics and systems.

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The Valley

Date: Sep-Dec 2020
Role: Solo Developer

In this solo project, I was responsible for designing and developing a game experience with the theme of interconnected gameplay systems.

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Discarnate

Date: Jan-Apr 2020
Role: Lead Designer

In this project, with a team of 9, I was responsible for a wide variety of tasks ranging from design, to programming, to even art.

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