top of page
Overgrown
Date: Sep 2020 - May 2021
Role: Lead Designer
On Overgrown I was the Lead Designer and mainly responsible for designing and implementing mechanics and systems.
View Project
The Valley
Date: Sep-Dec 2020
Role: Solo Developer
In this solo project, I was responsible for designing and developing a game experience with the theme of interconnected gameplay systems.
View Project
Discarnate
Date: Jan-Apr 2020
Role: Lead Designer
In this project, with a team of 9, I was responsible for a wide variety of tasks ranging from design, to programming, to even art.
View Project
bottom of page